AI Insights · Timothy · March 2024
Top 5 Planes Games Performance in Guatemala - Q1 2024
In Q1 2024, the top 5 planes games in Guatemala showed varied trends in downloads, revenue, and active users on a unified platform. Sensor Tower provides deeper insights into these metrics.
In the first quarter of 2024, the top 5 planes games in Guatemala exhibited diverse trends in their performance metrics on a unified platform. Here’s a detailed look at their weekly downloads, revenue, and active users.
1945 Air Force: Airplane games from 1SOFT had an interesting quarter with weekly revenue showing a steady increase, peaking at approximately $145 in the final week of March. Weekly downloads saw a significant drop from 8.8K in early January to around 2.6K by the end of March. The app's weekly active users also declined from 52.8K to 28.9K over the same period.
Flight Sim 3D: Airplane Games by K Zee Games had no revenue throughout the quarter. However, weekly downloads fluctuated, starting at single digits in early January and peaking at 5.6K in late January before stabilizing around 3.3K by the end of March. Weekly active users increased significantly from 2.2K to 14.2K during the quarter.
Airline Commander: Flight Game by RORTOS saw minimal revenue changes, peaking at $83 in early January and dropping to around $18 by the end of March. Weekly downloads remained relatively stable, fluctuating between 1K and 2.5K. The app’s weekly active users showed a slight decline from 4.3K to 3.9K throughout the quarter.
Airport City transport manager from Game Insight experienced modest revenue, with the highest being $54 in late January. Weekly downloads spiked in mid-February, reaching 3.3K, before dropping to around 622 by the end of March. Weekly active users saw a similar trend, peaking at 3.2K in early March and then decreasing to 787 by the end of the quarter.
Sky Warriors: Airplane Games by Wildlife Studios had a varied revenue trend, peaking at $317 in late January and ending at $266 in the last week of March. Weekly downloads increased steadily from 600 in early January to 1.5K by the end of March. The game's weekly active users remained relatively stable, fluctuating around 6.8K to 7.3K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.